Re: Poll: How much will the new bless effects affect your pretender design?
I'd say it hinges on the chance the Flags will manage to overcome the Wardens' defense and armor, and also on how they line up in the field. If flail attacks rarely affect a Warden, and/or if they line up so the combat is fought more or less 1:1 in line, the Flags will probably die. If flails tend to get through and hurt Wardens, and/or if the fighters are spread out and mixed up so that they fight 3:1 or 4:1, the Flags will probably win.
Does someone (or some FAQ) know the formulae behind the combat system in detail?
In Dom II, do magic levels still directly add to the mage's combat abilities, as in Dom I? (e.g., does a level 9 fire mage still get Attack +9 himself automatically, in addition to bless effects?)
PvK
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