Re: Poll: How much will the new bless effects affect your pretender design?
It may be too much work, but I would like to see the cost per level be relative to the intial cost to add the path. in pseudo code it would look like=
"cost per lvl"=(("cost of 1st level"/10)+4)+"cost of Last level"
Using the above formula a pretender with an initial magic level of 3 (the highest default level on any pretender) can reach level 10 for 112 points just short of what it would take to purchase a level 3 order scale. On the other hand it would take the same pretender over 360 points to reach level 10 in other magic paths. The nice thing is this makes the archmage classes a little more attractive, and keeps people from selecting a wyrm and loading it up with magic-- a strategy I expect will become popular if an across the board reduction in magic cost takes place.
|