Re: 3D Map Idea
Anyhon remember Frontier: Elite II ? That had a good 3D galaxy map which you could grab hold of and view from different angles. It also respected the fact that the galaxy (our galaxy, anyway) is many millions of times wider than it is tall (ie a disc rather than a sphere.)
Adding a 3D map to SE would be nice but would not affct gamplay, since relative distance is unimportant (due to the warp point approach to FTL travel.)
Frontier also had very good physics - it was all very realistic with gravity, inertia, thrust etc. Unfortunatly that realism made the ships rally difficult to control, and it was almost impossible to intrcpt or fire on other craft. Coming into orbit around a planet and landing without the auto pilot was nigh impossible (I have managed it once or twice=-)
The thing is space travel is really complicatd and difficult (which is why I'm not wrinting this from my office on Mars=-), so in ordr to retain playability you hav to sacrifice a crtain amount of realism.
£0.02 (*Kerching*)
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There is an exception to every rule. Including this one.
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