Some corrections:
Being a prophet also increases your stats.
There is a bug with which you can make your god a prophet, this is not advised and, as said, is a bug.
Forge item - researching in Construction helps. Different magics allow different items. Level one item costs 5 gems, level 2 10, level 3 20 and level 4 40. The few items needing level 5 in a path take 80 gems, IIRC right.
A few hints about when it is appopriate to use a command (like empower) would be nice, because this is for those who don't know such things...
For empowerment, I would suggest against it unless it allows you to cast a very good ritual, item or spell, or lets you use otherwise useless gems for rituals/items.
Some hints about different magics when creating a pretender would be nice. Short descriptions, like:
Fire magic lets you cast many different damaging spells. It also has Fire shield that greatly improves the efficiency of your Super Combatant. Evocation lets you cast most fire battlefield spells. Conjuration allows you to summon fire elementals in battle, as well as summer lions through a ritual. First level of enchantment lets you cast the fire shield.
Okay, they are not that short, but give some idea about the different schools.
Oh, damn. *slaps head* You see short descriptions from the choose magics screen.

Oh well.
It is good that they did that before us, though.
