
October 28th, 2003, 05:02 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: some balance questions
Quote:
Originally posted by Pocus:
- the master alchemist is still at 100 gp whereas the other rainbow mages decreased quite a lot. I find that (despite his transmute gold) he is now very costly compared to others.
- the blood of human theme for Abysia dont do much for Humanbreds. They are still at 15 gp, whereas I read somewhere that they were cheaper. What his the interest of the theme in fact? (aside for a new humanbred with axe)
- the castles are somehow tweaked, but I think there is perhaps not enough emphasis on the importance of admin (and there is too much emphasis on the importance of defence strength in cost evaluation). The preferred castle of doms I, named 'Castle' in doms II, is still a sure bet.
Perhaps just a minor bug, I have my dragon pretender named after my prophet each time he acts in battle, rather strange. (well his name dont change, but in the 4 lines where the xxx cast yyy spell, he is labelled as my prophet).
Also, I miss the auto center feature of doms I, when you right clicked in a province. You can only scroll with arrows keys now?
back to my tests
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Hmm, 100p is wrong. Apparently he didn't get the cost decrease when the other arch mages did. Thanks.
I thought they costed 12. I must take a check.
It is not defence as much as the physical design of each castle that is weighted. Have you been besieged yet? Citadels and hill fortresses are devastating to grounded troops.
That dragon prophet thing sounds strange.
F1 nation overview can center things. I can't remember if there is a center key available otherwise.
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