
November 3rd, 2003, 01:31 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by MStavros:
quote: Originally posted by Richard:
From what I have seen the beta testers have still been complaining about the AI. So this is not an issue of a late change that has crippled things, those testers STILL are getting their butts beat.
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The BETA testers are totally new or the AI in the full game will be lot better maybe?
Ive played many games with 1-6 impossible AIs, and I had no problem to kill at least 1 in the demo, easily. [40 turns limit]
Richard, check out this list by Aristoteles:
1. The AI is massing weak troops
2. The AI wont protect his pretender/commanders/priests/mages
3. The AI wont build forts
4. The AI's battlefield tactics could be better
5. The AI is making very odd things. IE. wandering around with his pretender alone etc.
6. The AI won't stay in a province, it is always moving his armies.
7. The AI won't make complex strategic maneuvers. IE. Making a focused attack against a province.
8. The AI won't equip his supercombatants..at least I've never seen that in the demo.
I think this is a very good list about the major AI problems. Just ignore the trollish Posts, and read the good ones only. Yes, however I really don't see too many trollish Posts in these days. In fact we have very good suggestions in various threads. A fine example is this list about the AI weaknesses by Aristoteles. I am totally sure that he did played with the demo a lot, since he made these statements. I agree with all of them, and I've played hella lot with the demo.
Also there are very good polls, like the master list or my #2. poll. Needless to say, that polls are very important.
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