
November 4th, 2003, 11:59 PM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 483
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by licker:
Well my case for letting the mods at it wasn't to ignore the vanilla game, but to allow the devs to let the modders do alot of the work for them
I am all for a 'Gold Standard' in the Vanilla game, I just think you'll reach a better one faster if you have several people able to change parameters than only a few, even if those few are the only ones who really matter (sucking up to the devs can't hurt right? )
Its easier for the devs if people can tell them that by changing the ratio of HI to LI, or the amount of resources earmarked for mages by some number has this effect, rather than the Devs having to make a change, see what everyone thinks, then go back and tweek it again. Besides don't write off mods too quickly, while there is a need for greater consensus for the MP crowd, the SPers are free to dabble and use whatever strikes their fancy, most serious mods have enough details to let a new user know ahead of time whether its worth their down load or not
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In that case I agree completely with your previous post. As I already said, input-wise role is indeed very desirable, it would then be something more like an open beta for the AI. If nothing else, it would speed up the process of improving the AI for the patches, and make it easier for the devs by giving them time to implement other things while people are dabbling with the AI, as they would just test the suggestions to see whether they'll implement them or not.
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