Re: Dominions 2. AI. Suggestions, that how to fix it.
MStavros ....
A 'single' upgraded AI for all computer opponents will not work in the long-term because gamers will eventually find flaws/exploits/weaknesses. These will eventually be posted and the developers can't patch the game forever! If human players don't know what to expect from AI opponents because of different personalities the game will be more challenging.
The only other option would be to allow gamers/map_makers a mod tool for adjusting/improving AI strategies.
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edit: adding story
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EXAMPLE of Dominions_II with a 'single' AI personality:
Experienced Gamer vs AI:
So here's today's story if anyone is still playing the game as single players. I brought my 400 troops to his Last fortress while small armies sat on the borders since we all know the AI throws 90% of its men into the fortress when the pretender god is threatened. Next turn walked in and killed him... time to move on.
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EXAMPLE of Dominions_II using a randomly selected AI personality out of 10 others:
Experienced Gamer vs AI:
Hello everyone again... today the AI really caught me by surprise since I believed him to have the Arch-Mage personality... fudge was I wrong! As I blindly marched my 400 troops to finish off his pretender god there was 3 strong assassin armies that came out of hiding and stole two territories right next to my fortress. With both our pretender gods surrounded it looks like both of them will be dying. Yikes!
[ November 05, 2003, 14:34: Message edited by: NTJedi ]
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