
November 5th, 2003, 10:07 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by Mortifer:
Humzzz I like the idea as well, the question is: this can be added to Doms II.? The AI will be really better or just more diverse?
IMHO the key is, that the AI must be lot more effective. It will be more effective this way?
Frankly I have no idea.
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I think it would definetly be more effective. Many of the things on the list of AI suggestions seem to be that the AI does too much or not enough of something. With a system like this it can be gauranteed to change that. Maybe not to the perfect level but at least not completely not happening. With so many different races and different game paramters Im not sure it would ever be possible to achieve a smart AI.
Rule #1 of AI programming. If you cant beat them, cheat.
Rule #2 of AI programming. If you cant be smart, be random.
Rule #3 of AI programming. If you cant please the Users with #1 and #2 then declare the AI to be for tutorial purposes only toward the MP part of the game, and give up.
(HEY! calm down. Im only half serious)
[ November 05, 2003, 20:08: Message edited by: Gandalf Parker ]
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