
November 9th, 2003, 03:05 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by Aristoteles:
Well, than what would you suggest? Since the AI won't use too many heavy units in the demo, it is clear that we must make a suggestion about it. I think this is a 'quite simple' example, we cannot post too many details about this one...or can we?
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WHAT AI doesnt use enough hvy troops? WHAT hvy troops do you wish he would use? What percentage? Maybe we could use the mini map to figure out if that is even a good idea and what nations its a good idea for. Definetly not all of them. Some nations would definetly go from decent to sucky if they used more hvy troops (Pangaea being a big example). And most nations would regret it as a general rule if it was too expensive a move. Is a few hvy troops better than alot of cheap ones in most cases?
The Posts talking about setting hvy troops to 10% of the army made some sense. But Im taking for granted they meant hvy infantry to be mixed in with the lite infantry. Does it also mean that they should have 10% hvy cavalry? Is that 10% of the whole army or 10% of a mounted army? Should they have a walking army where 10% of it is hvy troops AND a mounted army where 10% is hvy troops (with... what was it? 60% lite mounted?)
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