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Old November 11th, 2003, 06:44 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Dominions 2. AI. Suggestions, that how to fix it.

Quote:
Originally posted by licker:
I'll try a specific if you like...

C'tis (non Tomb theme)
20% LI (for the javalins)
40% Falchioneers or Elite Warriors (or both)
20% Swamp Gaurds
10% Longdead + Skeletons
10% Other (poison slingers, Serpents, Dancers)
OK that looks good. So this is what you feel would provice you a challenge to go up against?

Do you see this as an army you would meet at their castle? Or that it would show up coming at you? Since its all home units I take it that this is something for early in the game.

How large an army do you see this as being? This is an ongoing build order? When these max do you see them walking out and starting another one?

I take it for granted that this is supposed to be built in this configuration right from the start? Not cheap units first then fill in later with others (I think thats whats going on now)

So I brought up my Ctis game and bought 2 LI, 2 Falconeers and 2 Elite Guards, I didnt see swamp guards but I may have the wrong theme, and I bought 1 slinger. That worked. I ran low on resources long before money but that would allow me to buy some nice expensive mages to keep up on the need for the undead units.

It didnt look like very many troops though. Many cheap troops are usually what I would start with to get a cheap efficient patrol force. Maybe for a walking army. If I use the battle simulator map I could put in 20, 40, 10, 10 of all those troop types and test them in battle.
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