Another AI tactical glitch...
It was the penultimate battle between Marignon (me) and Pythum (him). I caught his main army to smash it so that I could freely seige his home province.
Pythum had 2 Hydras and 5-6 (I forget exactly) baby Hydrai. He also had about 100 assorted infantry and 5 or 6 commanders (not real important). He set the Hydrai in the front center of the battle with attack closest (I assume, cuz that's what they did), and the rest of his hoard of infantry about 2 turns movement behind the hydrai (also with attack closest apparently). So what happened?
Yep the Hydrai charged forward to be met by my summer lions and a few pikeneers, they proceeded to poison gas a large area though which... his infantry proceeded to rush though... by the time his infantry met up with my knights and support infantry they were completly poisoned and died veeeeery quickly. I took some poison casualties as well, but heck, he could have beaten me if he could have kept his infantry from getting shredded by 'friendly gas'.
I also saw Arco but chariots *behind* infantry, only to have the chariots rush maddly through the infantry taking down ~25% of them before they even met my forces (yeah I like to sit back and let my xbows and falling fires take their toll

)