
November 26th, 2003, 04:54 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Dominions 2. AI. Suggestions, that how to fix it.
Quote:
Originally posted by Zen:
I kind of figured that was the case. But couldn't you seperate it into
High_Morale_Big_Unit
Low_Morale_Big_Unit
Damage_Radius_Big_Unit
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As it is we are trying to base our suggestions on such generalities as LI (light infantry), HI (heavy infantry), lite cavalry, hvy cavalry, archers, crossbows, longbows, For each nation there is such variation in those types of units that its hard to come up with general AI rules such as "he should build more HI" (which would mess up a nation such as Pangaea)
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