
October 28th, 2003, 11:27 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Bug thread
Quote:
Originally posted by Chris Byler:
Are you referring to the Niefelheim theme, or to the standard Jotunheim theme in Dom II? (Or is Niefelheim the new standard for Jotunheim?)
In any case, I don't see what's so wrong with making Jotunheim build a temple in every fortress if they want to recruit Jotun commanders. It's not like they're going to be hurting for commanders anyway - when one commander can command 25 Jotuns, you rarely need another commander so you can have more troops. Jotun commanders have a really low casualty rate, too (especially if they have regen items, which are really good for them). And if you're using local troops or Vaettir you can use local commanders or Vaetti chiefs (the Vaetti part doesn't apply if this is a Niefelheim-only issue, though).
I usually build temples in most if not all of my forts _anyway_ - for dominion spreading, if nothing else; and they're hard to destroy and help boost my dominion strength (especially important for unusual-temperature nations).
So basically I think allowing sacred commanders without temples may be a solution without a problem.
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No, I'm referring to a residual effect of an early Version of Dom I. I'm not sure but I cannot remember any instances where there should be a problem to restrict recruitment of sacred commanders by temples. So basically it is an old solution to an old problem that isn't there any more. 
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