
October 30th, 2003, 08:34 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Bug thread
Quote:
Originally posted by apoger:
#2 The spell Paralyze states Damage: 60+ (paralyze, armor negating). However there is no damage. It seems to work differently that Dom I. The new paralyze simply tags the target with a "paralyzed" icon and does not damage nor fatigue. Looks like you guys forgot to change the description.
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Maybe "Paralyze" rating is a new hidden stat, like poison level. If so, I imagine a unit recovers... say, his AP worth of paralyze points per turn, until he can move again. I think excess paralyze points are converted to damage, like excess fatigue.
But, it also could just be an old description.
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