Re: Some minor UI gripes
I strongly agree with #1. More detail in the casualty reports would be helpful too. So would a way to see which men have afflictions on the army view, without right-clicking each one.
#2 doesn't bother me. I wouldn't mind the requested feature, of course, but I don't think I'd use it much - it seems pretty fast to set up a Pretender/Empire, I personally try something different in every game, and I also don't do it very often.
#3 I'd have to think about more. So far it's just seemed to me that some of the unit graphics look better than in Doms I, and some of things actually don't seem to come out as well, even with a high resolution.
I agree with Saber Cherry that it'd be nicer if the attribute values lined up in a column.
Overall, I think the strategic map and battlefield graphics look much better, but without the right hardware and OpenGL drivers, are a lot slower. So far I haven't noticed much improvement in the rest of the GUI, but I haven't gotten used to it yet, so I may be missing some things.
One thing I wonder about is the castle display - it no longer includes turret interval - have they been removed?
PvK
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