I heartily agree with Leif's suggestiosn, especially for the Dominions effect view : the candles are not that informative - at least they sghould have a number beside them - and the Dom1 shading was very clear.
Also, the more I think about it, the more I'm convinced that instead of a rather clumsy mix of buttons (that obstruct map view), submenus, mouse maneuvers and keys (that are not intuitive), the game would benefit greatly from a simple vanilla top menu bar (File/View/Orders/...) with dropdown submenus that will give new players COMPREHENSIVE info about the available functions/orders/features...
These menus are maybe out of date for games since some time, but if Dom2 could only have an interface as clean as Civ2 it'll be a big step forward

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[ October 30, 2003, 12:26: Message edited by: PDF ]