View Single Post
  #7  
Old October 29th, 2003, 06:51 PM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: in which occasion will you raise taxes

It makes sense for light troops to have supply advantages, since they would be able to carry more stuff. Hmmm.

But I think a large part of the problem is that light troops are too expensive. Militia costs 7? While well-trained, expensively equipped Marginon greatswordsmen cost 10? That makes little sense to me. Were I to mod the game, I'd drop all light infantries under 10gp (maybe 8gp), militias to around 5gp, keep medium infantry at 10gp, move heavy infantries to 12gp, and push elite heavy infantry (currently 12-15) up 2 or 3gp.

So:

Militia: 5-6gp
LI: 7-8gp (8 if they have javelins)
MI: 9-11gp
HI: 12-13gp
Elite HI: 14-17gp
Super-elites: are pretty unique, so change as needed.

This change, plus giving light infantries a supply bonus, or having them use less supplies... or making HI eat more, since they use more energy... would probably rebalance the system. I don't think resources need to be factored into the upkeep system explicitly - that would be a bit confusing. Factoring it into cost, instead, and just using cost for upkeep, seems simpler. However, factoring encumbrance into supply usage might be a worthwhile prospect. Supply might have to change, though - say, an increase by a factor of 10 in supply and consumption, to reduce granularity.

By the way... an army eats more when moving and fighting. But that might be a little too much added complexity

-Cherry

P.S. I hope these cost changes make it into the official game. But if not, you can look forward to them in "Cherry Mod 0.1" The Japanese theme (not for Tien Chi, because I want a China/Japan conflict) will probably be in 0.2

[ October 29, 2003, 18:40: Message edited by: Saber Cherry ]
__________________
Cherry
Reply With Quote