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Old October 29th, 2003, 10:51 PM
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Default Re: in which occasion will you raise taxes

I just meant that having better equipment doesn't necessarily mean a unit should cost more gold to maintain.

Your "foot knight" example makes sense for knights versus peasants, but those seem like mainly social causes rather than physical causes. In Doms, there are knights as well, and they are more expensive than regular infantry.

It seems to me that an Ulm heavy infantry in plate armor isn't a knight demanding servants, he's just a very well-equipped infantryman. He might need more wagon space to transport his gear when on the march, but isn't necessarily signifigantly more expensive to maintain that a soldier in leather armor. I do think though that it would make sense if they cost more to raise (because if the armorers aren't making fancy equipment for them, they could be doing something useful for trade), though I wouldn't have them cost more to maintain (because once you have the equipment, it doesn't require much to maintain it).

For the knight example, staying with Ulm, they do have knights, commanders, and Guardians, who all have higher training than the common infantry, and higher social status, and therefore they cost more to raise and to maintain in Ulmish society, which follows you example and does make sense.

My point in the line you quoted was simply that some societies could maintain very well-equipped regular troops without more maintenance cost than lesser-equipped troops. The equipment doesn't determine the maintenance and wages of each type of troop - the culture does. In some cultures, the best paid men also have the best equipment, but not in all cultures.

So, if you hard-coded an increase in gold expense based on resource cost, I think you'd end up with a less interesting set of possible trade-offs, which wouldn't necessarily make any sense. Instead of reducing the variety in unit costs by linking maintenance to resource cost, I'd rather see more variety by allowing maintenance and purchase cost to be independent. That is, I'd increase the cost to raise heavy Ulm infantry (representing reduced trade goods) but keep their maintenance cost the same.

And again, I think light infantry could be made much more attractive if they simply had an even lower resource cost, and it were possible to release units (or maybe make that a special ability of militia and light infantry). If they could be raised very quickly and dismissed when not needed, that would also greatly reduce their total cost, because of the savings on maintenance.

PvK
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