Re: Dominions II Bug Thread
Here's one I couldn't find mentioned before:
The resource counter for provinces, when recruiting troops, doesn't take into account resources already commited to a unit on previous turns. For example:
I was playing with Blood of Humans Abysia. My province had 96 resources. I was recruiting light infantry that cost 12 resources. I started recruinting with no units on the queue, and ended up with -1 resources (also recruited a commander that turn), one resource short of the Last infantry. Ok, fine. Next turn, however, the counter listed available resources as 84, with only the one light infantry from the previous turn in the queue. I should have shown 95, since 11 of those resources had already been "paid for".
Anyway, I put seven light infantry on the queue until the resources showed a flat zero. I calculated that I still should have 11 resources left, so I put another 11 resouce light infantry on the queue. The counter showed -11 resources. Lo and behold! All of the units were built next turn.
I guess this is a minor issue, but it would be nice to see the real situation, as it allows you to really optimize your production by squeezing a few more cheap units into a turn.
K.
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