
November 25th, 2003, 10:13 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Dominions II Bug Thread
Quote:
Originally posted by Karacan:
Here's a weird one:
Whenever I create a god after playing a few turns and then exitting, or having created another god before - strictly speaking, if doing *anything* other than creating a god being the first thing I do -, I cannot capitalize any letters in the god's name!
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The first god I made in the full game, I could not capitalize letters. That was never a problem in the demo, and it has never happened since.
P.S. I always run in windowed mode.
P.P.S. Major bug: Moloch cannot be used as a supercombattant! The imps that he gets for free are super-weak and rout very quickly against really weak enemies. And when they rout, he routs, even though he can often beat the enemy army alone, and has 30 morale.
I really like the imps. It makes the Moloch reign supreme in the arena, immune to assassination, and it adds a nice touch. But as it stands, for game mechanics reasons, the free imps make the Moloch way less valuable.
Several solutions:
1) make the Moloch ignore the routing status of his imps;
2) give imps much higer morale;
3) make a new class of imp with very high morale or mindless status that appears for Molochs and Lifelong Protections;
4) Take away the Moloch's imps, since that would make him more powerful.
-Cherry
[ November 25, 2003, 20:25: Message edited by: Saber Cherry ]
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