Re: Dominions II Bug Thread
From what the experts tell me, this is a bug.
Turn 2 - a province is displayed as having a positive (1) friendly dominion. When the immortal pretender arrives for battle - it's somehow downgraded to neutral, pretender loses, 5 turns spent doing nothing but calling god collect.
From what I understand - the dominion should not have decreased until after the next combat phase was over. (Especially given a neutral province, no one preaching there, etc.)
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Not a bug per se, but imo a flaw : pressing 'e' shouldn't cause the game to automatically advance into the next turn on a quickhosted game.
Right now, a typo can cause a turn to be lost, possibly without any orders given. You go into a multiplayer game where it's waiting on you as the Last player to go, hit 'e' instead of 'r' or 'd', and it immediately goes to the next turn.
Sure, it probably doesn't happen often - but I'm sure I'm not the only person to lose a turn like this. "Are you sure you want to end your turn?" wouldn't be such a bad thing.
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Wormwood and wine, and the bitter taste of ashes.
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