
April 18th, 2004, 05:54 PM
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Join Date: Mar 2004
Location: SF Bay Area, CA
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Re: Dominions II Bug Thread
Quote:
Originally posted by Kristoffer O:
No, it was not sarcasm.
He would not fly. Walking is better as flying puts him in melee.
I wouldn't want my mages flying into melee just because they were out of spell casting range. It would often be a disaster I believe.
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If you have a move of 8, need to move 16 to be in range of your spell, and melee is 32 away, wouldn't it make more sense to fly that 16 instead of taking two combat turns to walk there?
I take it from your statement that flying can presently only land you in melee, or be used to flee?
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