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Old July 6th, 2004, 04:47 PM
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Default Re: Dominions II Bug Thread

Quote:
Originally posted by Edi:
There is a bug involving instant movement spells when targeted enemy province contains a fortress. Magical movement is supposed to happen before normal movement, so e.g. a phoenix cloud trapezing into an enemy province should engage the defenders in battle before they move, but this does not happen. The enemy army that should first battle the phoenix and either die, retreat inside walls or win instead executes its normal move orders and attacks the adjacent provinces at will, in violation of the orders execution sequence.

What gives? This problem only happens in fortress provinces, but in them it happens every single time.

Edi
Seems to me this is more or less consistent with the way forts work. If you cloud trapeeze into (or otherwise attack) an enemy province which has a fortress, you only engage the PD and enemy forces who are patrolling the countryside - not the forces inside the fortress - even, in this case, forces which are leaving the fortress. So even though you can arrive early, you can't blockade the fortress before they can escape, because you have to engage the provincial defense and set up a seige first. Instantly arriving to attack is one thing, but instantly beseiging a fortress is another. I guess it could be implemented either way, without either being a bug, per se.

PvK
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