
August 4th, 2004, 09:04 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
|
|
Re: Dominions II Bug Thread
Quote:
Originally posted by Daynarr:
quote: Originally posted by Agrajag:
quote: Originally posted by Cainehill:
quote: Originally posted by Agrajag:
2. Provinces with gold getting sites have a bugged income, I currently have a province like that in a certain game with population 20 and ~80 income from taxes at 200 (+ ~70 gold from the mines).
Both on 2.12...
|
That one isn't a bug - the income from mines is independent from population, but is affected by unrest and tax settings. Even with 0 population, you can get 10, 20, 40 gold from a mine if you have 0 unrest and 100 taxes - 200 taxes jacks that up, but causes unrest (even, I think, in non-existent populations) and thus eventually reduces the income. Solution? Taxes 200%, and patrol with free undead, as it's hard to kill population when population isn't there. Well...
Then how come NOW all my gold provinces (some with 200 taxation and patrols and some without and with 100 taxation) give almost no gold (I have ~10 different mines from different types and currently my total income is ~25) it might have to do with 0 population in some of them (even though one of the populated ones still has no income :/)
Devs, any remarks?
ALSO, what about the other "bugs"?
EDIT: WTF are "procinvces"? =P You basically answered the question yourself. If you don't have any population in province you don't get any gold.
Only those are mines, which are supposed to be independent from the population...
And the ones with population weren't getting any gold either...
Anyway, it solved itself out somehow =O
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
|