Re: Impartial MASTER LIST of issues/problems
			 
             
			
		
		
		
		Here's the updated list, broken up into 4 categories:  
1. Tweaks/Easy things to add 
2. Additions of relatively minor features 
3. Additions of relatively major features 
4. Balance considerations. 
 
1. Tweaks/Easy things to add 
• Darker colours/textures in unit displays 
• Alignment of stats in unit info screens 
• Pre-made Gods for New players 
• Newbie 'get started' guide  
• Quick start game for Newbies  
• End/quit/save/host button remake 
• Bless effects more prominently displayed when creating a God's magic 
• Actual effects of scales explained when creating a pretender's scales 
 
2. Additions of relatively minor features 
• Castle battle results 
• '?' accessible on main menu 
• Research point 'lock' for schools of magic 
• Random nation AI opponents 
• Map and Scenario triggers [not sure where this was mentioned] 
• Ability to rename, or at least add epithets to commanders 
• Negative scripting for mages (i.e. telling them what you *don't* want them to cast) 
 
3. Additions of relatively major features 
• SP diplomacy 
• Increased battle replay functionality (various speeds, etc.) 
• More than one god for each nation 
• Moddability 
• Ability to search for items on commanders 
• Enhanced start (starting with more than one province)  
 
4. Balance considerations 
• Improve Strategic AI 
• Bug fixes 
• Less focus on supercombatants 
• More regrowth possibilities / less emphasis on population death 
 
Additions? Comments? 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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