Re: Impartial MASTER LIST of issues/problems
Here's the updated list, broken up into 4 categories:
1. Tweaks/Easy things to add
2. Additions of relatively minor features
3. Additions of relatively major features
4. Balance considerations.
1. Tweaks/Easy things to add
• Darker colours/textures in unit displays
• Alignment of stats in unit info screens
• Pre-made Gods for New players
• Newbie 'get started' guide
• Quick start game for Newbies
• End/quit/save/host button remake
• Bless effects more prominently displayed when creating a God's magic
• Actual effects of scales explained when creating a pretender's scales
2. Additions of relatively minor features
• Castle battle results
• '?' accessible on main menu
• Research point 'lock' for schools of magic
• Random nation AI opponents
• Map and Scenario triggers [not sure where this was mentioned]
• Ability to rename, or at least add epithets to commanders
• Negative scripting for mages (i.e. telling them what you *don't* want them to cast)
3. Additions of relatively major features
• SP diplomacy
• Increased battle replay functionality (various speeds, etc.)
• More than one god for each nation
• Moddability
• Ability to search for items on commanders
• Enhanced start (starting with more than one province)
4. Balance considerations
• Improve Strategic AI
• Bug fixes
• Less focus on supercombatants
• More regrowth possibilities / less emphasis on population death
Additions? Comments?
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