Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by licker:
Strategic AI should probably go in #3.
I don't really understand the difference between #s 1 and 2 and why you broke out what you did into them, but since they are all 'minor' issues I don't think it matters that much.
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I thought it was a good breakdown (without personal knowledge of the game code) of what seems easy fix and what seems like it would mean coding for abit.
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