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Old October 31st, 2003, 04:34 PM
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Daynarr Daynarr is offline
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Default Re: Taxation and Events...

Quote:
Originally posted by PDF:
quote:
Originally posted by licker:
quote:
Originally posted by PvK:
There's a good example of how the anti-realism camp would rather have their game worlds be completely silly than use a reasonable unit of measurement, even when it has zero effect of gameplay.

PvK
Ahh yes, that's the entire point isn't it? The anti-realism camp (though that's a bit of a misnomer, but I'll stick with it for the sake of this discussion) doesn't give two #@$@s what the monatary unit is called. We (assuming I'm speaking for anyone besides me) also don't care what the names of the units are, or how 'accurately' modeled the weapon system is, or a variety of other things that, as you say, don't have a great (or any) impact on gameplay.

I like to think that we are simply more imaginative than the realism crowd, you know the guys who will spend a week debating the impact of a broad sword on a watermelon or whatever inanities they prefer

So let's suppose the monetary units is called "ton of ****"
Won't you think it'll be somewhat dirty & stupid, even if it has no play effect ?
And why "swords" ain't called "bananas" in the game ? Who knows if Dom world is not a Monty Python world ?

Maybe we will be able to make such mod in the future.
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