Re: Dedicated Servers?
Such a switch would be nice but there is a possible work-around. AI's can be created with map commands.
I think the map is probably in the player files so to avoid an error you would probably have to leave the map named the same. But you could...
1) copy xxxxx.map to xxxxx.tmp
2) append the AI comands
3) start the game
4) copy xxxxx.tmp back to xxxxx.map so that you always have the original in place
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