Re: Concerns about lack of Tutorial and Price of Game
I have bought most of Shrapnels Games but FWIW I really don`t understand the lack of at least a text tutorial for a mini game in the demo that would at least highlight the building-research-battles-magic aspect and how they relate.
It would take what, about an hour to write one up...??
Something like do A then B then C, so you get D.
In a Game that all the vets from D1 ( which I did buy but gave up on due to the poor quality of the interface descriptions ) say is rich & complex, the Demo, with no clues as to how to make things come together is either going to leave people with the idea this is simple & dumb or so confusing and a pain to learn, they won`t buy it.
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