Re: Is the price of Dominions II a deterrent?
licker, you are assuming a principle which not everyone shares: that everyone feels the price of a game should be what they themselves would pay for it.
I think $30-50 is about right for the current market, given the quality of the game and other prices by independent game publishers of good niche games (e.g. Shrapnel, HPS, Matrix). I give Shrapnel some credit for knowing what price point makes sense for them, and vote that it's not too expensive - it seems about right.
That isn't at all in conflict with the fact that I would (and essentially, have) paid more than that (I bought Doms I as well, and would be willing to pay more). Just because I would be willing to pay more, does not mean (to me) that Shrapnel should charge more for it. I don't hold any principle that sellers should charge as much as possible. Nor do I think that my own willingness to pay a certain amount determines what Shrapnel should set its price at.
Indeed, although I would pay more, I think perhaps Shrapnel might do well to charge $30 or less, not because it isn't worth $45, but because it might make many more sales, and earn them more money overall. But again, I don't know all the stuff they know about costs, margins, past sales, etc.
PvK
[ October 30, 2003, 22:18: Message edited by: PvK ]
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