
November 2nd, 2003, 06:47 AM
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Corporal
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Join Date: Oct 2003
Location: Sweden
Posts: 50
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Re: Repel attempt bonuses
Quote:
Originally posted by PvK:
Maybe we're not really diagreeing, though. I agree that the shortsword has an advantage once at close range, assuming it can get through the opponent's armor easily enough. My point is just that a 2-hsd user isn't going to say, drop the 2-hsd and start using a dagger against a shortsword, because the shortsword guy got past his first stroke.
PvK
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True, such a move would probably kill the two-hander, heh. Thus, my second suggestion - that a soldier who's failed to repel his opponent must make rolls in order to successfully move away from the opponent - might be something that you'd agree upon? That approach would probably be far easier to implement as well. Mind you, the idea is that it would still be easier for the fellow with the longer weapon to move away than it was for the opponent to close in.
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