Re: Did you noticed.......
>I don't think Castle admin add to tax income, only resource? Am I right?
No.
Admin in Dom I added in as a direct bonus. In Dom II it adds 50% of the bonus.
> a Sphinx doesn't kill fast enough with Astral
Almost all my Sphinx's use fire and/or water in order to get fire shield and/or breath of winter. You can have both up at the same time BTW. It kills troops plenty fast, and the ability to teleport into and deal with the biggest enemy threat before it can move, is huge.
>I see thunder ward gone.
>It's there. Now you need only Air 2. You mean it only starts at 50%? And thus detrimental to game balance? May be. But I'll have to wait and see.
Not only partial defense, but it only affects a handful of troops. It's not good enough to defend an army from wrathful skies.
>>Seithkona nether darts
>It's more than a trick. It's too potent.
>You have similar killer spells in other paths: "Flame Eruption", "Astral Fire".
It's more than "nether darts".
It's seithkona-nether darts.
The siethkona are incredibly cheap and are very available. The combo is simple and cost effective. That's what makes it better than other spells.
Astral fire isn't something that any mass produced mages can cast.
Flame eruption requires very close range. In Dom II this is much harder to get since armies start farther away from each other.
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