Re: Supercombattant pretenders....what about...
>Anyways I've made a topic about this, reply there if you want.
-Ok I'm here-
I like the idea of having mages/spells that would help repel super combatants.
For example, I never use my combatants versus a lizard province. They have lizard shaman that almost always "curse" my combatants.
This is perfect. If there were a few more ways that mages could potentially hurt a SC, players could use these spells for defense, plus the computer could scatter a few mages around in indy provinces to deter using SC to steam roll at the game start.
That way we can have the strategy of SC's, but also counters for it. If we force pretenders to stay at home or remove the SC abilities, it weakens the game by removing options. I like adding options rather than losing.
[ November 02, 2003, 09:28: Message edited by: apoger ]
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