Thread
:
Supercombattant pretenders....what about...
View Single Post
#
47
November 3rd, 2003, 10:36 PM
HJ
Second Lieutenant
Join Date: Sep 2003
Posts: 483
Thanks: 0
Thanked 1 Time in 1 Post
Re: Supercombattant pretenders....what about...
Quote:
Originally posted by licker:
What do game breaking bugs have to do with an SP v. MP discussion? Bugs are at the top of the 'fix me' list always, no matter their import to either side...
What improving an AI does is lengthen the lifetime of the game, if you can beat the AI too easilly its not going to be that interesting to try to beat the AI again using a different tact. If the AI can jump up on you, well then you'll stick at it longer. The standard (BS) reply to that is 'go play some MP' but it is BS because not everyone can, or cares to, play MP. Especially PBEM where a game takes months. An improved AI benefits everyone, other than the people who *never* play SP and *never* include AIs in their MP, and you'd have to do some work to convince me that those people even exist
Lets agree though that no one said improving the AI was a bad thing.
Again, you pretty much said it all.
HJ
View Public Profile
Send a private message to HJ
Find all posts by HJ