
November 2nd, 2003, 06:33 PM
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Join Date: Oct 2003
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Re: Niefelheim, bless and the outrageous
Quote:
Originally posted by Keir Maxwell:
Sitting reading a printout of the bless effects some nasty idea's occurred to me. Playing with the race design confirmed my suspicians - you can do some outrageous things with the new blessing system.
Jotun Niefelheim theme.
Earth Mother: Earth 9, Nature 9 - and they said it couldn't be done!
Order/chaos 0, lazy 2, cold 3, death 3, luck 1, drain 3
dominion 8
Fortified city (the 50 admin one ?), 40 admin Castle might be better in some environment.
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Jotun Niefelheim theme.
Son of Niefel: Nature 9, Water 9
Order/chaos 0, lazy 0, cold 3, growth/death 0, luck 0, drain 3
dominion 4
Bad quick-start. It takes until turn 4 to start on the rampage (The Commander you want as a prophet costs 500 Gold so you don't get him until turn 3 and it takes a turn to make him the prophet). Once you start you should be able to take almost a provence a turn for about 10 turns.
The problem I have in the demo is my Pretender and my Prophet get a nice long list of battle afflections by turn 40 and the spell to remove them is not in the demo.
The other problem I have is my Domain is too low. I have to put a temple in every other provence I take or my prophet has no hitpoints.
Sammual
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