Re: Blood Magic
Scout empowering:
>>but I cannot follow how you conclude from that that Blood will be worse in Dom II than in Dom I.
>Could be due to the (in practice) lower costs of the big blood summons.
This is a circular argument that doesn't hold. If scout empowering makes blood summons cheaper in Dom II, scout empowering + rod makes them even cheaper in Dom I.
>>In my current Dom I MP game one of my opponents crossed my borders with over 20 IDs. They were quite of a pain to deal with, yet a good number of them are dead now and many of the remaining ones are badly crippled...and know what? all the counters that I used will still be avaliable in Dom II, yet in Dom II he would _not_ have been able to summon 20+ of them.
>That's a very unusual circumstance.
Plus if he had 7 big blood summons and thousand imps from HfH, would that have really been better?
Less big targets to kill, and who says that I could not have claimed some of those 7 myself?
>>I disagree with your assesment that the counters are severly crippled, I am discovering both new ones & new Versions of old ones.
>Really! Well that would certainly bear on the subject of balance. By all means, let's hear those tactics!
Soul slay is now 100 range, paralyze is stronger IMO, same with mind bLast, spiders, that maggot thing, missile weapons & in particular the magic ones are more usable, blessed troops, stronger pretenders...probably more that escape me.
>>What is crippled is your favoured strategy of 3 order-prod-growth + Wyrm pretender for hyperexpansion & buriying your opponent in seasonal spirits & lesser elementals....just move on, you are capable of more than that.
>That's the second time you have made this claim, and frankly it's a load of crap. I use every strategy in the book, not just the one mentioned above. I pride myself on comming at the system from every angle possible.
Such hostility...hey, that's what I have seen you do so far, but if you want to claim otherwise I can take your word on it. See? it's not that hard to acept that one might be wrong...can you do it?
>When I find unbalancing issues I bring it to the attention of IW/all so the issues can be observed and/or fixed.
And if you can strenghten your analysis by pointing to the changes in one direction while ignoring the changes in the opposite direction, so much the better, right?
>You are making it out like I am a selfish git who is trying to protect my one and only strategy. This comming from a player that specializes in blood magic and super combatants. Perhaps you need to take a long look into a mirror
Nope, I do not think that you are intentionally doing that with any kind of selfish PoV, yet I do think that your perception of this issue is clouded by your pet peeves. Of course, the same could be said about me, but I am not the one painting an apocalyptic future based on incomplete and premature information. Unlike you, I can actually put myself in your shoes and admit that yes, some old counters are gone.
As per your Last assertinon, funnily enough I kill more SCs with magic than I do with my own SCs, but hey, you are entitled to your opinion.
Same as I am entitled to mine, however much you might dislike it.
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