Re: Blood Magic
I'm not going into a huge analysis of percentage change between Dom I & II. That was never the point of the test. The point was to offer my opinion that blood magic may be abusive in Dom II. I still think it will be.
>This is ridiculous!! Did ANYONE (I am certain you didn't Alex) use the native blood mages as hunters in Dom1?
Don't be so certain before putting words in my mouth. In fact I often used native blood mages to hunt with. While less efficient, they bring in results fast, and there is a LOT to be said for speed. Furthermore their blood income was MORE than I would get with SDR/scouts alone. The point of heavy blood hunting was to make it HEAVY. I used every resource possible. That included blood mages.
When I was dropping 12 hordes from hell on my enemies every turn, I never bothered to judge the gold cost. I was sure of it's value.
In Dom II I will probably be reduced to only sending 6 per turn. However in the lower gold enviornment this seems plenty abusive, and I don't see anything stoping it.
>For the 'second best' nation Abysia the Warlock apprentice cost 150 gold. I don't know the number for a lvl 2 blood mage, but let's assume it's 6 slaves/round (with rod). Getting 50 slaves is then 233 gold - almost 6 times as expensive as it would've been in Dom1.
The current rate for the warlock apprentice seems to be about 5 per round. I see this plenty fine. It's about the same as a blood-2 mage in Dom I. The apprentice is cheaper than Abysia's old blood-2 mages, but the gold enviornment is weaker. Seems about the same to me.
Where do you get the 6X figure from? That seems outrageous. I can assure you that blood hunting is not 6X as expensive in Dom II.
And how are you getting these slave versus number figures? You are submitting absolute values of slaves gotten by method. I must ask "over what time" are you doing the hunting? You can't just say X bring in Y slaves. It only has relevence if its X brings in Y over Z time. Without this it's hard to judge what you are saying.
>Altogether, it has been nerfed more than anything from Dom1 (possibly with the exception of lesser elementals).
On this we will have to disagree.
And even if true, I don't give a fig about comparisons between Dom I & II. What I care about is the balance of Dom II. I think blood hunting endangers that balance.
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