>An idle technical question: how did you manage to tweak the AI behaviour? I don't ask you to get really technical, but merely what kind of programming/editing/coding/scripting you did
The core behavior wasn't tweaked. That will probably be up to Illwinter.
What has been done is that some AI players will not attack each other, plus heaps of random troops have been thrown everywhere (including starting provinces).
The AI doesn't play "better" but it often starts with funky resources. Add in the wild nature of the map, and you have a fun free for all game.
I played it a bit and it was actually some of the most fun I have had with the game so far.
Kudos to Gandalf!
