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Old November 4th, 2003, 10:22 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: a new .map to improve AI?

Quote:
Originally posted by licker:
Not to belittle your efforts Gandalf, they are quite appreciated, but I have a little pet peeve

I don't think its accurate to characterize senerio design or map scripting as improvements to the AI. Merely giving the AI handouts (ala HI, forts, labs, ...) does nothing other than to add a handicap to the playing field.
Im sorry but I disagree. I think this IS an effort to fix the AI. It doesnt apparently seem to be the massive programming effort fix that you want but it IS a fix.

For one game only? yes. Not as good as programming smarts into the AI? Yes. But then just as your image of fixing the AI is above mine, there are still levels of fix above yours. In fact, if you read the AI newsGroups there is a standard joke that AI means Almost Implemented since anytime its completed it gets named something else with a new level assigned to the desired AI not yet achieved.

Anyway, just as the previous thread was for a purpose, so it this one. In the short time left before the full game comes out, maybe we can whip out a .map that some of the unhappy people might enjoy. Do you see any way that .map commands could be used to simulate a poor Version of the AI fixes that people have asked for?
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