
November 5th, 2003, 06:54 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: a new .map to improve AI?
Quote:
Originally posted by Particle:
Gandalf, you have my thanks for this map, I have lot of fun with it.
Indeed it is lot harder to play on your map, however it won't solve the problems of the AI.
((I won't play 'normal' games with the demo, it offers no challenge. Your map offers challenge.))
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Im not sure yet if the "problems" with the AI are problems, except in quick rush games. Giving the AI player certain starting advantages might solve those problems for demo play while not destroying the long-game late-play tactics of the AI.
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