
November 7th, 2003, 08:11 PM
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Major
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Join Date: Sep 2003
Posts: 1,177
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Re: c\'tis themes
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Originally posted by licker:
Is it worth sticking an early marsh master in there for some decent site searching?
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Early important leaders - an Empoisoner (if you want one as your prophet), a Lizard King (to lead your first army), an extra commander (as soon as you need him to ferry reinforcements to your army). Other than that, build troops first and recruit mages with what's left in your treasury. When you can afford a Marshmaster instead of a Shaman, buy him and search. When you have 2 sizeable campaigning armies, you can make mages a higher priority than troops. Still, don't save gold for the future, without a very good reason. At least don't in multiplayer.
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The bummer is not being able to use indie HI at the start to help speed up the HI build up. Though maybe one can risk it, even though they will get diseased you can always suicide them at a later time, or just stick them in some backwater and let them die off...
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I still buy independents with Miasma if I have gold and a use for them. They never Last long enough to die from their diseases anyway - unless they have only 1 hp left after a battle OFC.
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Will their disease spread to your other troops?
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I don't think so - at least it didn't in Doms 1.
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God does not play dice, He plays Dominions Albert von Ulm
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