Re: is it not too much?
Quote:
Originally posted by apoger:
It's my game philosophy that complexity should only be added when it adds to the enjoyment of the game.
What we have to ask ourselves is:
Does having some "flavor" from the seasons add enough enjoyment to counter the hassle of having to pay attention to seasons in order to optomize your magic creatures.
|
There is also the other side. Does it add a new strategy to use in balancing what might be considered a killer tactic? We had the cold-loving races and the heat-loving races. They used Dominion to push their needs ahead of their movements. We had summer lions and fall bears which were used strongly.
Now we have seasons which apparently shift those bonuses slightly. This means that if you watch the seasons and time your attacks correctly then the advantage your opponent had will be weak. It doesnt seem that the shifts are enough to be game-breakers but enough to take some of the edge off of balancing questions.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|