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Old November 6th, 2003, 07:25 AM

Keir Maxwell Keir Maxwell is offline
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Default Re: is it not too much?

Quote:
Originally posted by johan osterman:
I do think the Calendar adds flavour, and it was a feature several people requested.
Guilty - I'm one of those who supported the idea . Who was it that came up with it?

Quote:

Launching your big attack at Niefelheim in the beginning of spring in order to suffer less from the cold is, to me, both a meaningful and enjoyable strategic dedision.
Exactly.

On the wider issue I think it is good if a game reflects the compexities of the world and in doing so undermines absolute control. It becomes harder to keep track of all the details and try and maximise everything. This encourages the use of informed intuition to make the right call without having to test bed to excess. The more the game captures the sublties of the real world the more knowledge of the real world improves our informed intuition . . . blah, blah, blah . . . lotsa abstract stuff . . . - am I losing you?

On the specific issue of Seasonal Spirits I think they were a major problem in Dom I despite the existance of counters. However I tend to aggree with Pocus (at this stage) that they are over priced now.

I have had a bit of fun with Fire Drakes. The key is to use them as artillery support not front line troopers. As far as I can tell their breath works like a short range fireball (ie. it generally misses ) and sets alight units in the surrounding area. As it is close to the action you do get more hits than with your fire mages. Its also available early and improves early conquering armies. I haven't yet run a standard theme Abysia though so its hard to get an idea of how useful they are although if fireballs got a bit more accurate (*does his best puppy interpretation*) then Fire Drakes would be a good option.

Don't worry, be happy . . .

Keir
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