Thread: Magic Sites
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Old November 6th, 2003, 01:06 AM
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Default Magic Sites

How many magic sites can exist on a single territory??


I'm hoping to see more magic sites added as patches become available. I thought it would be helpful for us to list some possible future magic sites which can be added. Then the developers could take and add whichever ones they feel are best.


Here's a few:

A) Troll's Cliff: A large number of caves where trolls can be hired.
B) Diamond Mine: Random Gold Income (10 gold - 30 gold per turn)
C) Sacrificial Volcano: Unrest increases by 10, -1 blood slave per turn, +5 fire gems(only if blood slave price has been paid)
D) Barracks: +2 territory defense every 20 turns
E) Cutthroats Pass: Movement across this territory is cut in half.
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