Re: Random Events and Balance
I ran a quick test on Apoger map (10 provinces held), for 10 turns. Got 5 events, 2 were good, 3 were bad (and one was the infamous rain killing 1/4 of pop).
my scales were Order (turmoil) -3, heat 3, growth 3, productivity 3, luck 3, magic 0
Not very convincing this combo turmoil/luck. Further tests are needed, but either we have stroke of bad luck, or something is buggy.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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