Re: Is Cyclops worth it as a pretender god?
Quote:
Originally posted by Joonie73:
But isn't there only one Faery Queen? If so, what if the other player summons her first?
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Well then you have to hunt her down and kill her to free up another summons.
There are also ways to steal commanders. Thats actually one of my favorite tactics. I love to setup a lab with one 5-air mage and half a dozen 2-blood mages. The air mage does that tornado spell or whatever its called that snags a commander from whatever province you tell it, then the blood mages all have their initial attacks set for that change-sides spell (hellbind?).
I would target whatever province I was about to attack just to weaken it (troops without commanders automatically rout). It was like opening a gift every turn to see what they got me. A useful commander? mage? priest? sometimes even a prophet and once a pretender god. What items did they bring with them that I get to redistribute?
From what I see glancing thru all the new units in the AllView game, there are alot more things that can turn someone to their side. Im not sure how and when those units enter the game but its one of the things I was interested to note.
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