Or prosthetic hooks.
I like the idea of a MR check to resist getting trapped by harmful items.
Seems like items that require surgery should be a special case, and perhaps some others - not all harmful items need be traps.
How about a new item:
Geegaws of Contentment
These magic-looking trinkets are forged to content foolish underlings, so they don't go looking for potentially-trapped magic gear. They don't actually offer any magical effects, but the user has +1 morale because he thinks he's well-equipped.
PvK