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Old April 25th, 2001, 05:23 PM
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Default Re: Strategic Help required!

quote:
Congrats on the victory! Looks like you'll get four tech levels (Propulsion, CombatSupport, ShipConstruction, Cargo).

It was only a Cargo I, so I only get 3 techs out of the deal.

The fleet is already home, after what turned into a year long journey, covering each step with an ever-smaller supply of mines
The DN is limping in on its own (within the Empires defences) and will take another 1/2 year.

That DN kicked my ecomomy into a -1,000 mineral tailspin, but I mothballed my forces at Starfleet Academy, when I had 7k left, so now I make 7k per turn It'll be a while before I can get the funds to unmothball. By then, I should have the DN analysed, and will scrap some of the ships for BCs.

BTW, I've got the Talisman, and stole Gas Colonies (spaced the stupid crystal "plants", I'm gonna convert atmospheres!), so I'll be expanding while my fleet sleeps. In two years, I'll get atmosphere converters, and the empire will return to the blissful days of old

quote:
BTW... has anyone else ever used this strategy? If not, can I name it after myself? "The Dogscoff Dash"

Actually, I did that sometimes in SE3, usually to get to my brother or dad, living on the other side of the map. A guaranteed pot of gold at the end of the road really helps.

[This message has been edited by suicide_junkie (edited 25 April 2001).]
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